package com.game;

import android.content.Context;
import android.graphics.Point;

public class StopBallPowerUp extends PowerUp {

	StopBallPowerUp(Context context, BackgroundMirror bgMirror, Point pos,
			int imgNormalRef, int imgDimm1Ref, int imgDimm2Ref, PlayScene threadRef) {
		super(context, bgMirror, pos, imgNormalRef, imgDimm1Ref, imgDimm2Ref, threadRef);

		
	}

	@Override public void Execute() {

		mSceneRef.getBallManager().stopBalls();
	}

}
